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Bosses are on waves 9, 17, 25, 33, 41, 49, 57, 65, 73, 81, 89, 97, 105, and 121. A base needs to be strong to handle 121
e gold stash.
Zombies won't spawn at night until you place the gold stash. It goes on forever after tier 6 at type 10 (at roughly wave 150).
Like with buildings, having more players in your party increases the number of monsters by (players x (number of zombies at in player))

Monsters[]

Monsters are zombies that are spawned around a ruby. They can also be known as Demons.

Normal monsters are not hostile to the player unless they attack first, and will ignore you if you run away. They are a hassle to deal with and do not provide a reward when they are killed, so you should obviously ignore them.

Every 8 waves, an extremely large, powerful Monster will appear as a boss. Even if you are well-prepared, it can and will destroy almost anything in its way of the Stash in just a few hits, and takes quite a lot of punishment before it goes down!

Unlike the type of monsters that live around those red rocks called camps, No Mercy is an actual monster. But he is a human being, instead of a made-up creature in a video game.


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